Let's dig in it's time to open SkullMod.bat. These files comprise the bulk of Skullgirls' data, and they're what SkullMod is made to edit! Stage textures are kept in levels-textures.gfs, our first target. Navigate to C:Program Files/Steam/steamapps/common/Skullgirls/data01, and you'll find a bunch of GFS files. It's a bright and colorful stage, so let's turn a 180 and make it into a moody night stage Slumbercrest!īefore anything else, we'll need to gain access to Maplecrest's texture files.
This is Maplecrest! It's the stage that we're gonna be working with for this guide.